/follow

| Comments

Has anyone else noticed any weirdness with autofollow lately? I posted about it on the forums here (let the flaming and trolling ensue, I’m sure), but I’ll repost here to see if anyone else has noticed this behavior:

The reason I ask about autofollow is this.

Pre-3.0.2: I started dual-boxing two characters (thanks Recruit-a-Friend) by running two instances of WoW on the same computer. Autofollow seemed to have a problem where if I ran too far ahead of the secondary character with the primary one, he’d lag behind, take stupid paths by attempting to follow a straight line, and eventually would break autofollow by falling too far behind.

Post-3.0.2, pre-3.0.3: Suddenly, in Echoes of Doom, autofollow worked like magic. Nothing I did could cause my secondary character to break autofollow - he would even follow me around corners. I could run at top speed through cities like Silvermoon City or Orgrimmar without him getting stuck on barriers or trying to run through a corner in a hallway. I could take narrow paths in instances and out in elevated areas without any problems. No changes in my hardware or network connection were made during this time - in fact, it worked even through the lagstorms of Echoes of Doom.

Post-3.0.3: Autofollow is back to its pre-3.0.2 behavior. No changes in my hardware or network again, but now autofollow is back to ‘stuttering,’ lagging, and eventually breaking autofollow. The ‘pathing’ behavior I saw seems to have been borked too - whereas before I could follow a twisting road with no difficulties, last night my secondary character fell off a cliff in Feralas because he decided to run straight across a curve in the road. Whoops.

I guess what I want to know is - was the behavior I witnessed during 3.0.2, prior to 3.0.3 just a coincidence? Considering I didn’t change any the resources on my end at all, it feels like a bug, but if a blue confirms there were no changes to autofollowing, I’m willing to accept that it probably was just sheer luck that it worked marvelously for a couple weeks.

It’s kind of a pain in the ass dualboxing when one of my characters continually falls off cliffs or gets left behind in instances. At least he lets me know when it happens.

Comments

Included file 'facebook_like.html' not found in _includes directory